"Whether its called physical computing, ubiquitous computing, or the Internet of Things, its a hot topic in technology: how to channel your inner Steve Jobs and successfully combine hardware, embedded software, web services, electronics, and cool design to create cuttingedge devices that are fun, interactive, and practical. If youd like to create the next musthave product, this unique book is the perfect place to start.
Both a creative and practical primer, it explores the platforms you can use to develop hardware or software, discusses design concepts that will make your products eyecatching and appealing, and shows you ways to scale up from a single prototype to mass production.
- Helps software engineers, web designers, product designers, and electronics engineers start designing products using the InternetofThings approach; - Explains how to combine sensors, servos, robotics, Arduino chips, and more with various networks or the Internet, to create interactive, cuttingedge devices; - Provides an overview of the necessary steps to take your idea from concept through production.
If youd like to design for the future, 'Designing the Internet of Things' is a great place to start." - from publisher.
Introduction --- PART I: PROTOTYPING --- Chapter 1: The internet of things: an overview --- Chapter 2: Design principles for connected devices --- Chapter 3: Internet principles --- Chapter 4: Thinking about prototyping --- Chapter 5: Prototyping embedded devices --- Chapter 6: Prototyping the physical design --- Chapter 7: Prototyping online components --- Chapter 8: Techniques for writing embedded code --- PART II: FROM PROTOTYPE TO REALITY --- Chapter 9: Business models --- Chapter 10: Moving to manufacture --- Chapter 11: Ethics..